using PP.Basic;
using System;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

namespace PP.PPPoker
{
    /// <summary>
    /// GameManager 对象
    /// </summary>
    public class GameManager : Singleton<GameManager>
    {
        public string playername { get; set; }

        public int endingType { get; set; }

    }
}
